Chris Raymond
1 min readFeb 27, 2023

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I'm wondering if you could say more about the specific kinds of products you work on. Consumer apps? B2B enterprise products? Web apps backed by a database?

I most recently worked as a UX designer at a media organization where I designed new features for a web app with an enterprise level database behind it, user generated content, and multiple highly complex html page templates. I'm a bit doubtful about the logistics of creating some kind of test environment where designers and developers would create the kinds of prototypes you're talking about, but I don't have a mental model of the tools you mentioned.

What I helped implement in 2022 was to start with simple user flows and interaction flows in Figma, where we'd then walk the engineers through, they'd ask questions, we'd discuss feasibility, and then I'd make clickable prototypes in Figma. That seemed to make the "hand off" process smoother for everyone.

Engineering was actually a contracted outside firm. Their tool base and code base were pretty much set. It took about a year to get design, product, and engineering comfortable with Figma. It would have been a big lift to try out another tool, especially one that would need all designers involved to have comfort working in html prototypes.

Just my thoughts.

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Chris Raymond
Chris Raymond

Written by Chris Raymond

Artist, designer, snark lover. Cynical takes on senior life, sentimental ones on family. chrisaraymond.dunked.com/ | instagram.com/chrisrcreates/

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